AI Insights · Timothy · April 2024
Top 5 Basketball Games in Denmark: Q1 2024 Performance
A deep dive into the performance metrics of the top five basketball game apps on a unified platform in Denmark during the first quarter of 2024.
In the first quarter of 2024, the basketball game app market in Denmark showcased diverse trends in downloads, revenue, and active users. Here's a closer look at how the top five basketball games performed according to Sensor Tower data.
Basket Battle from SUPERSONIC STUDIOS LTD saw a fluctuating trend in weekly downloads, starting at nearly 1K in early January and dipping to a low of 350 by mid-March before rising to about 700 at the end of the quarter. Weekly revenue peaked modestly at $8 in late January and $4 in late March. Active users hovered around 8K to 10K throughout the quarter, ending at approximately 9K.
NBA Infinite - PvP Basketball by Level Infinite, released in mid-February, experienced an initial surge in weekly downloads with 1.4K but saw a sharp decline to 59 by the end of March. Weekly revenue followed a similar pattern, starting at $239 and dropping to $37. Active users peaked at 1.7K in its second week but decreased to around 800 by the quarter's end.
NBA 2K24 MyTEAM from 2K, launched at the end of January, showed a mixed performance. Weekly downloads began at 350 and fell to 83 by the end of March. Revenue saw significant peaks and troughs, with a high of $719 in mid-February and another spike to $616 in late March. Active user numbers remained relatively stable, with minor fluctuations between 269 and 492.
The well-established NBA 2K Mobile Basketball Game also by 2K, maintained steady weekly downloads around 100-170 throughout the quarter. Revenue varied, reaching a high of $405 in early February and ending at $224 in late March. Active users consistently ranged between 434 and 546, showing a stable user base.
Basketball Stars™: Multiplayer by Miniclip.com experienced a steady increase in engagement towards the end of the quarter. Weekly downloads rose significantly from 41 in mid-January to 365 by the end of March. Revenue saw its highest point at $901 in the last week of March. Active users followed an upward trend, starting at 454 and reaching 948 by the quarter's end.
For more detailed insights and data, visit Sensor Tower.